Přihodil jsem do API základ pro appky

Do hlavičky API jsem přidal lifecycle věci (initial/update/draw/closing), klávesové konstanty a jednoduché render funkce.\n\nCíl je, aby se appky psaly fakt jednoduše a nemuselo se řešit milion detailů okolo.
This commit is contained in:
2026-07-12 19:33:50 +02:00
parent 644f659284
commit 8da0733ce7
+46
View File
@@ -26,6 +26,20 @@
#define ASTER_API_CAP_STORAGE (1U << 4)
#define ASTER_API_CAP_PROCESS (1U << 5)
#define ASTER_API_SCREEN_W 80
#define ASTER_API_SCREEN_H 25
#define ASTER_API_APP_CONTINUE 0
#define ASTER_API_APP_CLOSE 1
#define ASTER_API_APP_ERROR -1
#define ASTER_API_KEY_F1 0x101
#define ASTER_API_KEY_F2 0x102
#define ASTER_API_KEY_UP 0x103
#define ASTER_API_KEY_DOWN 0x104
#define ASTER_API_KEY_LEFT 0x105
#define ASTER_API_KEY_RIGHT 0x106
#define ASTER_API_OK 0
#define ASTER_API_ERR_INVALID -1
#define ASTER_API_ERR_NOT_FOUND -2
@@ -51,6 +65,21 @@ typedef struct {
u16 size;
} aster_api_dirent_t;
typedef struct {
u64 frame;
u64 ticks_now;
u64 dt_ticks;
int running;
u32 target_fps;
} aster_api_app_state_t;
typedef struct {
int (*initial)(aster_api_app_state_t *state, void *user);
int (*update)(aster_api_app_state_t *state, void *user);
int (*draw)(aster_api_app_state_t *state, void *user);
int (*closing)(aster_api_app_state_t *state, void *user);
} aster_api_app_callbacks_t;
typedef void (*aster_api_dirent_cb)(const aster_api_dirent_t *entry, void *user);
typedef struct {
@@ -98,6 +127,15 @@ int aster_api_read_key(void);
int aster_api_try_read_key(void);
int aster_api_read_line(char *buffer, int max_len);
/*
* Jednoduche render API pro VGA textovy framebuffer.
* render kresli vyplneny obdelnik, render_text zapisuje text na souradnice.
*/
int aster_api_render(int x, int y, int width, int height, u8 color);
int aster_api_render_char(int x, int y, char ch, u8 fg, u8 bg);
int aster_api_render_text(int x, int y, const char *text, u8 font_color, u8 back_color);
int aster_api_render_border(int x, int y, int width, int height, u8 fg, u8 bg);
/*
* AsterFS API pokryvajici bezne operace nad soubory a adresari.
* Textove helpery zajistuji nulovy terminator pri cteni textu.
@@ -131,4 +169,12 @@ usize aster_api_str_len(const char *text);
int aster_api_str_equal(const char *a, const char *b);
int aster_api_str_starts_with(const char *text, const char *prefix);
/*
* Lifecycle runtime pro aplikace.
* App implementuje initial/update/draw/closing callbacky a runtime se stara
* o jednotny loop, frame counter a limitaci FPS.
*/
int aster_api_app_run(const aster_api_app_callbacks_t *callbacks, void *user, u32 target_fps);
void aster_api_app_request_close(void);
#endif