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pavelkalas 8da0733ce7 Přihodil jsem do API základ pro appky
Do hlavičky API jsem přidal lifecycle věci (initial/update/draw/closing), klávesové konstanty a jednoduché render funkce.\n\nCíl je, aby se appky psaly fakt jednoduše a nemuselo se řešit milion detailů okolo.
2026-07-12 19:33:50 +02:00

181 lines
5.4 KiB
C

/*
* AsterOS Kernel
* Autor: Pavel Kalas
* Rok: 2026
*
*/
/*
* Tento header definuje experimentalni API vrstvu pro C aplikace.
* API je navrzene pro budouci user-space runtime, ale lze ho uz ted
* pouzit pro jednotne volani kernel sluzeb v internich aplikacich.
*/
#ifndef ASTER_API_H
#define ASTER_API_H
#include "types.h"
#include "storage.h"
#define ASTER_APP_API_VERSION 2
#define ASTER_API_CAP_CONSOLE (1U << 0)
#define ASTER_API_CAP_TIME (1U << 1)
#define ASTER_API_CAP_MEMORY (1U << 2)
#define ASTER_API_CAP_INPUT (1U << 3)
#define ASTER_API_CAP_STORAGE (1U << 4)
#define ASTER_API_CAP_PROCESS (1U << 5)
#define ASTER_API_SCREEN_W 80
#define ASTER_API_SCREEN_H 25
#define ASTER_API_APP_CONTINUE 0
#define ASTER_API_APP_CLOSE 1
#define ASTER_API_APP_ERROR -1
#define ASTER_API_KEY_F1 0x101
#define ASTER_API_KEY_F2 0x102
#define ASTER_API_KEY_UP 0x103
#define ASTER_API_KEY_DOWN 0x104
#define ASTER_API_KEY_LEFT 0x105
#define ASTER_API_KEY_RIGHT 0x106
#define ASTER_API_OK 0
#define ASTER_API_ERR_INVALID -1
#define ASTER_API_ERR_NOT_FOUND -2
#define ASTER_API_ERR_NO_SPACE -3
#define ASTER_API_ERR_ALREADY -4
typedef struct {
usize total_pages;
usize free_pages;
usize used_pages;
} aster_api_memory_info_t;
typedef struct {
u32 pid;
u8 state;
u8 priority;
const char *name;
} aster_api_process_info_t;
typedef struct {
char name[ASTERFS_NAME_LEN];
u8 is_dir;
u16 size;
} aster_api_dirent_t;
typedef struct {
u64 frame;
u64 ticks_now;
u64 dt_ticks;
int running;
u32 target_fps;
} aster_api_app_state_t;
typedef struct {
int (*initial)(aster_api_app_state_t *state, void *user);
int (*update)(aster_api_app_state_t *state, void *user);
int (*draw)(aster_api_app_state_t *state, void *user);
int (*closing)(aster_api_app_state_t *state, void *user);
} aster_api_app_callbacks_t;
typedef void (*aster_api_dirent_cb)(const aster_api_dirent_t *entry, void *user);
typedef struct {
u32 api_version;
u32 capabilities;
u64 boot_ticks;
} aster_app_context_t;
/*
* Inicializuje kontext aplikace a vyplni verzi API, capability masku
* a aktualni hodnotu boot tiku. Vraci ASTER_API_OK nebo chybu.
*/
int aster_api_context_init(aster_app_context_t *ctx);
/*
* Konzolove API pro vypis textu, cisteni obrazovky a praci s kurzorem.
*/
int aster_api_print(const char *text);
int aster_api_print_line(const char *text);
int aster_api_clear(void);
int aster_api_set_color(u8 fg, u8 bg);
int aster_api_get_cursor(usize *out_row, usize *out_col);
int aster_api_set_cursor(usize row, usize col);
/*
* Casove API. Tick je globalni casovac jadra od bootu.
*/
int aster_api_ticks(u64 *out_ticks);
u64 aster_api_ticks_now(void);
int aster_api_sleep_ms(u32 ms);
/*
* Pametove API a jednoduche utility nad pameti bez zavislosti na libc.
*/
void *aster_api_alloc(usize size);
void aster_api_memset(void *dst, u8 value, usize size);
void aster_api_memcpy(void *dst, const void *src, usize size);
int aster_api_memory_info(aster_api_memory_info_t *out_info);
/*
* Vstupni API pro klavesnici.
* read_key blokuje, try_read_key je neblokujici, read_line cte cely radek.
*/
int aster_api_read_key(void);
int aster_api_try_read_key(void);
int aster_api_read_line(char *buffer, int max_len);
/*
* Jednoduche render API pro VGA textovy framebuffer.
* render kresli vyplneny obdelnik, render_text zapisuje text na souradnice.
*/
int aster_api_render(int x, int y, int width, int height, u8 color);
int aster_api_render_char(int x, int y, char ch, u8 fg, u8 bg);
int aster_api_render_text(int x, int y, const char *text, u8 font_color, u8 back_color);
int aster_api_render_border(int x, int y, int width, int height, u8 fg, u8 bg);
/*
* AsterFS API pokryvajici bezne operace nad soubory a adresari.
* Textove helpery zajistuji nulovy terminator pri cteni textu.
*/
int aster_api_file_create(const char *path);
int aster_api_dir_create(const char *path);
int aster_api_file_remove(const char *path);
int aster_api_dir_remove(const char *path);
int aster_api_path_exists(const char *path);
int aster_api_file_exists(const char *path);
int aster_api_dir_exists(const char *path);
int aster_api_file_read(const char *path, u8 *out, u16 max_len);
int aster_api_file_write(const char *path, const u8 *data, u16 len);
int aster_api_file_read_text(const char *path, char *out, u16 max_len);
int aster_api_file_write_text(const char *path, const char *text);
int aster_api_list_dir(const char *path, aster_api_dirent_cb cb, void *user);
/*
* Procesove API pro spawn, introspekci tabulky procesu a voluntary yield.
*/
int aster_api_process_spawn(void (*entry)(void), const char *name, u8 priority);
int aster_api_process_count(usize *out_count);
int aster_api_process_current(aster_api_process_info_t *out_info);
int aster_api_process_get(usize index, aster_api_process_info_t *out_info);
int aster_api_yield(void);
/*
* String utility API urcene pro aplikace bez standardni knihovny C.
*/
usize aster_api_str_len(const char *text);
int aster_api_str_equal(const char *a, const char *b);
int aster_api_str_starts_with(const char *text, const char *prefix);
/*
* Lifecycle runtime pro aplikace.
* App implementuje initial/update/draw/closing callbacky a runtime se stara
* o jednotny loop, frame counter a limitaci FPS.
*/
int aster_api_app_run(const aster_api_app_callbacks_t *callbacks, void *user, u32 target_fps);
void aster_api_app_request_close(void);
#endif