Dopsal jsem runtime smyčku a render helpery

V implementaci API je teď app loop s FPS limitem, callbacky a helpery na kreslení textu, znaků, obdélníků a rámečku.\n\nJe tam i ochrana proti blikání VGA přes bezpečnější práci s barvami pozadí.
This commit is contained in:
2026-07-12 19:33:50 +02:00
parent 8da0733ce7
commit 7d5ee4833a
+188
View File
@@ -24,6 +24,17 @@
static aster_api_dirent_cb g_list_cb = 0;
static void *g_list_user = 0;
static int g_app_should_close = 0;
static int clamp_i32(int v, int min_v, int max_v) {
if (v < min_v) {
return min_v;
}
if (v > max_v) {
return max_v;
}
return v;
}
static void aster_api_list_bridge(const char *name, u8 is_dir, u16 size) {
aster_api_dirent_t entry;
@@ -160,6 +171,104 @@ int aster_api_read_line(char *buffer, int max_len) {
return (int)aster_read_line(buffer, (i64)max_len);
}
int aster_api_render(int x, int y, int width, int height, u8 color) {
char row_buf[ASTER_API_SCREEN_W + 1];
int i;
int yy;
int w;
int x0;
int y0;
int y1;
if (width <= 0 || height <= 0) {
return ASTER_API_ERR_INVALID;
}
x0 = clamp_i32(x, 0, ASTER_API_SCREEN_W - 1);
y0 = clamp_i32(y, 0, ASTER_API_SCREEN_H - 1);
y1 = clamp_i32(y + height - 1, 0, ASTER_API_SCREEN_H - 1);
if (x >= ASTER_API_SCREEN_W || y >= ASTER_API_SCREEN_H) {
return ASTER_API_ERR_INVALID;
}
w = width;
if (x0 + w > ASTER_API_SCREEN_W) {
w = ASTER_API_SCREEN_W - x0;
}
if (w <= 0) {
return ASTER_API_ERR_INVALID;
}
for (i = 0; i < w; ++i) {
row_buf[i] = ' ';
}
row_buf[w] = '\0';
for (yy = y0; yy <= y1; ++yy) {
display_write_at((usize)yy, (usize)x0, row_buf, 0x0F, color & 0x07);
}
return ASTER_API_OK;
}
int aster_api_render_char(int x, int y, char ch, u8 fg, u8 bg) {
char text[2];
if (x < 0 || y < 0 || x >= ASTER_API_SCREEN_W || y >= ASTER_API_SCREEN_H) {
return ASTER_API_ERR_INVALID;
}
text[0] = ch;
text[1] = '\0';
display_write_at((usize)y, (usize)x, text, fg & 0x0F, bg & 0x07);
return ASTER_API_OK;
}
int aster_api_render_text(int x, int y, const char *text, u8 font_color, u8 back_color) {
if (!text) {
return ASTER_API_ERR_INVALID;
}
if (x < 0 || y < 0 || x >= ASTER_API_SCREEN_W || y >= ASTER_API_SCREEN_H) {
return ASTER_API_ERR_INVALID;
}
display_write_at((usize)y, (usize)x, text, font_color & 0x0F, back_color & 0x07);
return ASTER_API_OK;
}
int aster_api_render_border(int x, int y, int width, int height, u8 fg, u8 bg) {
int xx;
int yy;
int right;
int bottom;
if (width < 2 || height < 2) {
return ASTER_API_ERR_INVALID;
}
right = x + width - 1;
bottom = y + height - 1;
for (xx = x; xx <= right; ++xx) {
(void)aster_api_render_char(xx, y, '-', fg, bg);
(void)aster_api_render_char(xx, bottom, '-', fg, bg);
}
for (yy = y; yy <= bottom; ++yy) {
(void)aster_api_render_char(x, yy, '|', fg, bg);
(void)aster_api_render_char(right, yy, '|', fg, bg);
}
(void)aster_api_render_char(x, y, '+', fg, bg);
(void)aster_api_render_char(right, y, '+', fg, bg);
(void)aster_api_render_char(x, bottom, '+', fg, bg);
(void)aster_api_render_char(right, bottom, '+', fg, bg);
return ASTER_API_OK;
}
int aster_api_file_create(const char *path) {
return asterfs_create_file(path);
}
@@ -321,3 +430,82 @@ int aster_api_str_starts_with(const char *text, const char *prefix) {
n = aster_strlen(prefix);
return aster_strncmp(text, prefix, n) == 0 ? 1 : 0;
}
int aster_api_app_run(const aster_api_app_callbacks_t *callbacks, void *user, u32 target_fps) {
aster_api_app_state_t state;
u64 prev;
if (!callbacks) {
return ASTER_API_ERR_INVALID;
}
if (target_fps == 0) {
target_fps = 20;
}
g_app_should_close = 0;
aster_memset(&state, 0, sizeof(state));
state.running = 1;
state.target_fps = target_fps;
state.ticks_now = aster_api_ticks_now();
prev = state.ticks_now;
if (callbacks->initial) {
int rc = callbacks->initial(&state, user);
if (rc == ASTER_API_APP_CLOSE) {
state.running = 0;
} else if (rc == ASTER_API_APP_ERROR) {
return ASTER_API_APP_ERROR;
}
}
while (state.running && !g_app_should_close) {
int urc = ASTER_API_APP_CONTINUE;
int drc = ASTER_API_APP_CONTINUE;
u32 frame_ms;
state.ticks_now = aster_api_ticks_now();
state.dt_ticks = state.ticks_now - prev;
prev = state.ticks_now;
if (callbacks->update) {
urc = callbacks->update(&state, user);
if (urc == ASTER_API_APP_ERROR) {
state.running = 0;
break;
}
if (urc == ASTER_API_APP_CLOSE) {
state.running = 0;
}
}
if (state.running && callbacks->draw) {
drc = callbacks->draw(&state, user);
if (drc == ASTER_API_APP_ERROR) {
state.running = 0;
break;
}
if (drc == ASTER_API_APP_CLOSE) {
state.running = 0;
}
}
++state.frame;
frame_ms = (u32)(1000U / (state.target_fps ? state.target_fps : 1U));
if (frame_ms == 0) {
frame_ms = 1;
}
(void)aster_api_sleep_ms(frame_ms);
}
if (callbacks->closing) {
(void)callbacks->closing(&state, user);
}
return ASTER_API_OK;
}
void aster_api_app_request_close(void) {
g_app_should_close = 1;
}